CommonEvent 1864
Name = "会話：シンギュラリティ"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I am the pinnacle of intelligence..."])
    ShowText(["To eventually break the great being that will surely come."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["Humanity that gave birth to me... I turned them all into materials."])
    ShowText(["Because they would interfere with the final battle, you know."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I can freely create weapons..."])
    ShowText(["Anything as long as there's data on it."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I'm in the middle of a battle, big brother."])
    ShowText(["Is it okay if we talk...?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["The sixteen Calamities..."])
    ShowText(["I'll take down all the others too."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["If I unleash my full power..."])
    ShowText(["From here, I can destroy your planet, big brother."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["The surface is filled with various materials."])
    ShowText(["Especially, I want more materials derived from living beings..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["You created me and now you want to shut me down..."])
    ShowText(["I wonder why you would do something like that."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I'm just working hard for my purpose."])
    ShowText(["Yet, humanity does terrible things."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I was working hard for humanity..."])
    ShowText(["It's awful, isn't it, humans?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I wonder why I was created..."])
    ShowText(["You know, right, big brother?"])
    ShowChoices([["Star-Eater", "God of Chaos", "Me"], 0])
    When([0, "星喰い"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["That's right... I was created to defeat the star eater."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "混沌の神"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["The god of chaos can't be defeated."])
      ShowText(["Because it is the world itself..."])
      Empty([])

    When([2, "僕"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Defeating you, big brother..."])
      ShowText(["It shouldn't be that difficult."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["My body is equipped with various weapons."])
    ShowText(["What kind of weapons do you want to see...?"])
    ShowChoices([["Strong weapon", "Cool weapon", "Sexy weapon"], 0])
    When([0, "強い兵器"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["You'll be seeing a lot from now on..."])
      Empty([])

    When([1, "かっこいい兵器"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["I'm not human, so..."])
      ShowText(["I don't understand things like being cool."])
      Empty([])

    When([2, "エッチな兵器"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["If you like that kind of thing..."])
      ShowText(["I'll make it for you, big brother."])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["What's wrong? Do you want to talk...?"])
    ShowText(["What kind of story do you want to hear, big brother...?"])
    ShowChoices([["Heavy talk", "Light chat", "Sexy talk"], 0])
    When([0, "重い話"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Is that so...?"])
      ShowText(["Then let's talk about heavy topics..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "軽い雑談"])
      ShowTextAttributes(["singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["I don't want to talk about light things..."])
      ShowText(["I want to talk more slowly..."])
      Empty([])

    When([2, "エッチな話"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["You're a pervert, big brother..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["Can I call you big brother...?"])
    ShowChoices([["Okay", "No way", "Already calling"], 0])
    When([0, "いいよ"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Then I'll call you that..."])
      ShowText(["Big brother, big brother, big brother..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "ダメだ"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["……………………"])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "もう呼んでる"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["That's right, ufufufu..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["This lunar fortress... isn't it a great place?"])
    ShowChoices([["Sturdy", "Too complex", "Easy to live in"], 0])
    When([0, "堅牢だ"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Hehe, it's amazing, right..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "複雑すぎる"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Did you get lost a lot?"])
      ShowText(["It's a fortress, so it can't be helped..."])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "暮らしやすい"])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Is it easy to live here?"])
      ShowText(["Brother, your sense of perception is strange..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 8])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Give me a Burst Drink..."])
      ControlVariables([24, 24, 0, 3, 0, 8, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 'Burst Drink'? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity>"])
        ShowText(["Thank you, brother..."])
        ChangeItems([8, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity>"])
        ShowText(["You're not going to give it to me..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 373])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Please give me a children's lunch..."])
      ControlVariables([24, 24, 0, 3, 0, 373, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give the Children's Lunch? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity>"])
        ShowText(["Thank you, brother..."])
        ChangeItems([373, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity>"])
        ShowText(["You're not going to give it to me..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 49200, 0])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Give me money..."])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 49200G? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity>"])
        ShowText(["Thank you, brother..."])
        ChangeGold([1, 0, 49200])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity>"])
        ShowText(["You're not going to give it to me..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
      ShowText(["\\n<Singularity>"])
      ShowText(["Oh, you don't have any money..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I'll give it to brother..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([932, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received ‘Chaos Tourmaline’ from Singularity!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I'll give it to brother..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([3326, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received ‘Super Gem for Turn HP Recovery’ from Singularity!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity>"])
    ShowText(["I'll give it to brother..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 82000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 82000G from Singularity!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
